Update Friday - 2019.06.21
Feature
* player shadow skill
* item description ui
* level difficulty description ui
Enhancement
* remove player bullet life time
* shield bullet destroy bullets for visibility
* narrow down player attack angle
* increase enemy hp
* update player hitbox image
* update pickup image
* update pickup effect
Bugfix
* prevent boss hurt player after died
* only sorting in deploy render
* render props as deploy layer
* enemy mark render under deploy layer
* prevent props generate on deploy
* fix shield collision after hit 5 bullets
* fix fort shot collision between non wall entity
* prevent bottle boss black balls are pushed by special bullet
* fix wall sawblade trap deployment
* fix player money ui display
* fix floating text under sprite
* fix boss portal unlock counter
* prevent pickup buff keep tracing player when stack is full
* prevent spike block enemy
Files
Umbraseal (On Early Access)
A bullet hell roguelike
Status | Prototype |
Author | fnaith |
Genre | Shooter |
Tags | 2D, Bullet Hell, Roguelike, Shoot 'Em Up |
More posts
- Last Update - 2019.07.28Jul 27, 2019
- Update Friday - 2019.07.19Jul 19, 2019
- Update Friday - 2019.07.12Jul 12, 2019
- Update Friday - 2019.07.05Jul 05, 2019
- Update Friday - 2019.06.28Jun 28, 2019
- Update Friday - 2019.06.14Jun 14, 2019
- Update Friday - 2019.06.07Jun 07, 2019
- Update Friday - 2019.05.31May 31, 2019
- Update Friday - 2019.05.24May 24, 2019
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